By Lee Lanier
Should you already comprehend the fundamentals of Maya, the industry-leading 3D animation and results software program, you’ll have the capacity to circulate directly to the delicate themes during this up-to-date version of complex Maya Texturing and lighting fixtures. particular, easy-to-follow directions will train you the real-world construction secrets and techniques that pro animators use to accomplish remarkable effects. within the moment variation, you will discover broad and up-to-date insurance of the newest theories and developments as well as an enclosed CD with particular content material that can assist you sharpen your talents.
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Additional resources for Advanced Maya Texturing and Lighting, 2nd Edition
Indd 27 ■ U n d e r s ta n d i n g C o l o r a n d C o m p o s i t i o n Color temperature is based on the wavelength of light emitted by a material when it is heated. Technically speaking, if a light source is said to be 5500 kelvin, it emits the same wavelength of light, and the same color of light, as a black body radiator heated to 5500 kelvin. A black body radiator is a theoretical material that absorbs 100 percent of the radiation that strikes it when the body is at absolute zero (–273 C°).
Despite the disparity between color theory models, methods of using a RYB color wheel are equally applicable to RGB color wheels. As such, the goal of color selection is color harmony, which is the pleasing selection and arrangement of colors within a piece of art. 30 A blue-cyan body and a red-orange head form complementary colors. This still is taken from 7 Deadly Sins for the 21st Century (2005). indd 24 6/18/08 11:16:37 PM Split complement One color plus the two colors that flank that color’s complementary color (for example, green, blue-violet, and red-violet).
Match the type of light to the type of source. ) Render tests to determine the appropriate intensities of the key or keys before adding fill lights. • Determine what secondary light sources are needed. Are these sources physical (that is, a lamp, a candle, and so on), or are they actually the bounced light of the strongest light source? Set fill lights in the appropriate locations. If you are copying an existing location, replicate the key-to-fill ratio. If the scene you are creating does not exist in the real world, apply a key-to-fill ratio that is similar to an equivalent location in the real world.